RuneTale Updates and Progress

So far the entire engine has been running really smoothly with only a few bugs here and there that were easily fixed.

Refining performance and making sure the game runs smoothly is top-priority right now, as I want the game to run at a smooth 150+ FPS. An easy task at the present, but I want to make sure that nothing in the future gets in the way of that. As long as I’m smart about how I code this thing, there will be no problems whatsoever.

Secondly, I’m currently figuring out exactly what enemies should exist back in the time of Chara and Asriel. Who exactly would attack you down there? Welp, my job to figure it out.

I think that’s it for now, but I’ll be sure to post more updates soon.

 

Remember, if you’d like to contact me, you can do so HERE.


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Published 2017-03-05 09:00:46

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